Nekatere vsebine še niso prevedene. Primerjajte angleški original. Lahko pa pomagate prevajati že tako da strani, če le imate ustrezne pravice.
Input bar is by default located in the bottom of GeoGebra window. You can show it or hide it via View Menu.
It allows you to create and redefine mathematical objects
Opomba: Always press Enter after typing algebraic input into the Input Bar.Opomba: Pressing Enter at any time toggles the focus between the Input Bar and the Graphics View. This allows you to enter expressions and commands into the Input Bar without having to click on it with the mouse first.Primer: Typing
- directly, using their algebraic representations (e. g., values, coordinates, equations). This representation is shown in the Algebra View. See Geometric Objects and General Objects for details.
- using Commands.
A=(1,1)creates free point A with coordinates (1,1). Typing
A=Midpoint[(2,0),(4,0)]redefines A: it becomes dependent point.
Display Input Bar History
After placing the cursor in the Input Bar you can use the ↑ up and ↓ down arrow keys of your keyboard in order to navigate through prior input step by step.
Insert Name, Value, or Definition of an Object into the Input Bar
Opomba: The name of the object is appended to any expression you typed into the Input Bar before pressing F5.
- Insert the name of an object: Activate Move Tool and select the object whose name you want to insert into the Input Bar. Then, press F5 on your keyboard.
Opomba: The value of the object is appended to any expression you typed into the Input Bar before pressing F4.
- Insert the value of an object: There are two ways of inserting an object’s value (e. g., (1, 3), 3x – 5y = 12) into the Input Bar.
- Right click (Mac OS: Ctrl-click) on the object and select item Copy to Input Bar from the appearing Context Menu.
- Activate Move Tool and select the object whose value you want to insert into the Input Bar. Then, press F4 on your keyboard.
Opomba: The definition of the object replaces any expression you typed into the Input Bar before pressing F3.
- Insert the definition of an object: There are two ways of inserting an object’s definition (e. g., A = (4, 2), c = Circle[A, B]) into the Input Bar.
- Alt click on the object to insert the object’s definition and delete whatever input might have been in the Input Bar before.
- Activate Move Tool and select the object whose definition you want to insert into the Input Bar. Then, press F3 on your keyboard.