Difference between revisions of "StartAnimation Command"

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m (Text replace - ";(.*)\[(.*)\]" to ";$1($2)")
 
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<noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|scripting}}
 
<noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|scripting}}
;StartAnimation[ ]
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;StartAnimation( )
 
:Resumes all animations if they are paused.
 
:Resumes all animations if they are paused.
  
;StartAnimation[ <Boolean> ]
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;StartAnimation( <Boolean> )
 
:When the boolean is false, pauses all animations, otherwise resumes them.
 
:When the boolean is false, pauses all animations, otherwise resumes them.
  
;StartAnimation[ <Point or Slider>, <Point or Slider>, .... ]
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;StartAnimation( <Point or Slider>, <Point or Slider>, .... )
 
:Starts animating given points and sliders, the points must be on [[Geometric Objects#Paths|paths]].
 
:Starts animating given points and sliders, the points must be on [[Geometric Objects#Paths|paths]].
  
;StartAnimation[ <Point or Slider>, <Point or Slider>, ...., <Boolean> ]
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;StartAnimation( <Point or Slider>, <Point or Slider>, ...., <Boolean> )
 
:Starts (for boolean = true) or permanently stops (for boolean = false) animating given points and sliders, the points must be on [[Geometric Objects#Paths|paths]].
 
:Starts (for boolean = true) or permanently stops (for boolean = false) animating given points and sliders, the points must be on [[Geometric Objects#Paths|paths]].
  
 
{{Note|See also [[Animation]].}}
 
{{Note|See also [[Animation]].}}

Latest revision as of 17:16, 7 October 2017


StartAnimation( )
Resumes all animations if they are paused.
StartAnimation( <Boolean> )
When the boolean is false, pauses all animations, otherwise resumes them.
StartAnimation( <Point or Slider>, <Point or Slider>, .... )
Starts animating given points and sliders, the points must be on paths.
StartAnimation( <Point or Slider>, <Point or Slider>, ...., <Boolean> )
Starts (for boolean = true) or permanently stops (for boolean = false) animating given points and sliders, the points must be on paths.
Note: See also Animation.
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