Difference between revisions of "SetAxesRatio Command"
From GeoGebra Manual
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;SetAxesRatio[ <Number>, <Number> ] | ;SetAxesRatio[ <Number>, <Number> ] | ||
:Changes the axes ratio of active [[Graphics View]] so that X units on [[Lines and Axes#Axes|x-axis]] correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates. | :Changes the axes ratio of active [[Graphics View]] so that X units on [[Lines and Axes#Axes|x-axis]] correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates. | ||
− | {{betamanual|version=5. | + | {{betamanual|version=5.2| |
;SetAxesRatio[ <Number>, <Number>, <Number> ] | ;SetAxesRatio[ <Number>, <Number>, <Number> ] | ||
:Similar to above syntax, works with 3D Graphics View.}} | :Similar to above syntax, works with 3D Graphics View.}} |
Revision as of 10:59, 30 July 2015
- SetAxesRatio[ <Number>, <Number> ]
- Changes the axes ratio of active Graphics View so that X units on x-axis correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates.
Following text is about a feature that is supported only in GeoGebra 5.2.
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