Naming Objects

From GeoGebra Manual
Revision as of 22:19, 9 March 2013 by Zbynek (talk | contribs) (Text replace - "<div class="box info"> 48px|left This page is part of the official manual for print and pdf. For structural reasons normal users can't edit this page. If you found any errors on this page please contact )
Jump to: navigation, search



You can assign a certain name to an object when you create it using the Input Bar:

  • Points: In GeoGebra, points are always named using upper case letters. Just type in the name (e. g., A, P) and an equal sign in front of the coordinates or commands.
Example: C = (2, 4), P = (1; 180°)
  • Vectors: In order to distinguish between points and vectors, vectors need to have a lower case name in GeoGebra. Again, type in the name (e. g., v, u) and an equal sign in front of the coordinates or commands.
Example: v = (1, 3), u = (3; 90°)
  • Lines, circles, and conic sections: These objects can be named by typing in the name and a colon in front of their equations or commands.
Example: g: y = x + 3, c: (x-1)^2 + (y – 2)^2 = 4, hyp: x^2 – y^2 = 2
  • Functions: You can name functions by typing, for example, f(x) = or g(x)= in front of the function’s equation or commands.
Example: h(x) = 2 x + 4, q(x) = x^2, trig(x) = sin(x)
Note:
  • If you don’t manually assign a name to an object, GeoGebra assigns the names of new objects in alphabetical order.
  • You can create indices within the names of objects by using an underscore. For example A1 is entered as A_1 and sAB is entered as s_{AB}.

Reserved labels

These are the labels you can't use for objects: x, y, xAxis, yAxis, zAxis, abs, sgn, sqrt, exp, log, ln, ld, lg, cos, sin, tan, acos, arcos, arccos, asin, arcsin, atan, arctan, cosh, sinh, tanh, acosh, arcosh, arccosh, asinh, arcsinh, atanh, arctanh, atan2, erf, floor, ceil, round, random, conjugate, arg, gamma, gammaRegularized, beta, betaRegularized, sec, csc, cosec, cot, sech, csch, coth

In the symbol list of the input bar, you will find special characters for the following constants:

  • π - the circle constant pi, which you can also type with Alt-p
  • ℯ - the Euler number, e.g. for the exponential function ℯ^x, which you can also type with Alt-e
  • ί - the imaginary unit, e.g. for complex numbers like z = 3 + ί, which you can also type with Alt-i

When the variable names e and i are not used yet, they are automatically read as ℯ and ί respectively for convenience.

See also Labels and Captions.

© 2024 International GeoGebra Institute