IntersectPath Command

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IntersectPath[ <Line>, <Polygon> ]
Creates the intersection path between line and polygon.
Example:
IntersectPath[ a, triangle ]creates a segment between the first and second intersection point of line a and polygon triangle.
IntersectPath[ <Polygon>, <Polygon> ]
Creates the intersection polygon between two given polygons.
Example:
IntersectPath[ quadrilateral, triangle ]creates a new polygon as intersection of the two given polygons.
Note: The new polygon can either be a quadrilateral, a pentagon or a hexagon. This depends on the position of the vertices of the given polygons.
IntersectPath[ <Plane>, <Polygon> ]
Creates the intersection path between plane and polygon.
Example:
IntersectPath[ a, triangle ]creates a segment between the first and second intersection point of plane a and polygon triangle in the plane of the polygon.
IntersectPath[ <Plane>, <Quadric> ]
Creates the intersection path between plane and quadric.
Example:
IntersectPath[ a, sphere ]creates a circle as intersection between plane a and quadrik sphere.


Note: See also Intersect and IntersectConic commands.
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