Ray Command

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Ray( <Start Point>, <Point> )
Creates a ray starting at a point through a point.
Ray( <Start Point>, <Direction Vector> )
Creates a ray starting at the given point which has the direction vector.
  • When computing intersections with other objects, only intersections lying on the ray are considered. To change this, you can use Outlying Intersections option.
  • See also Mode ray.svg Ray tool.
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