Difference between revisions of "Help:Sandbox"

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(Made a sandbox that I can edit.)
 
(Some documentation for students)
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Sandbox that I can edit.
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;Circle( <Point>, <Radius Number> ):Yields a circle with given center and radius.
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;Circle( <Point>, <Segment> ):Yields a circle with given center and radius equal to the length of the given segment.
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;Circle( <Point>, <Point> ):Yields a circle with given center through a given point.
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;Circle( <Point>, <Point>, <Point> ):Yields a circle through the three given points (if they do not lie on the same line).
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;Line( <Point>, <Point> ):Creates a line through two points ''A'' and ''B''.
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;Line( <Point>, <Parallel Line> ):Creates a line through the given point parallel to the given line.
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;Line( <Point>,  <Direction Vector> ):Creates a line through the given point with direction vector ''v''.
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{{Note|1=See also [[File:Mode join.svg|link=|24px]] [[Line Tool|Line]] and [[File:Mode parallel.svg|link=|24px]] [[Parallel Line Tool|Parallel Line]] tools.}}
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;PerpendicularLine( <Point>, <Line> )
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:Creates a line through the point perpendicular to the given line.
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:{{example|1=<div>Let <code><nowiki>c: -3x + 4y = -6</nowiki></code> be a line and <code><nowiki>A = (-2, -3)</nowiki></code> a point. <code><nowiki>PerpendicularLine(A, c)</nowiki></code> yields the line ''d'': -4''x'' - 3''y'' = 17.</div>}}
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:{{note| 1=For 3D objects a third argument is added to this command to specify the behavior: if 2D view is active, plane <i>z=0</i> is used as third argument, if 3D view is active, <i>space</i> is used instead. See PerpendicularLine( <Point>, <Line>, <Context> ) further below for details.}}
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;PerpendicularLine( <Point>, <Segment> )
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:Creates a line through the point perpendicular to the given segment.
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:{{example|1=<div>Let ''c'' be the segment between the two points ''A'' = (-3, 3) and ''B'' = (0, 1). <code><nowiki>PerpendicularLine(A, c)</nowiki></code> yields the line ''d: -3x + 2y = 15''.</div>}}
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;PerpendicularLine( <Point>, <Vector> )
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:Creates a line through the point perpendicular to the given vector.
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:{{example|1=<div>Let <code><nowiki>u = Vector((5, 3), (1, 1))</nowiki></code> and <code><nowiki>A = (-2, 0)</nowiki></code> a point. <code><nowiki>PerpendicularLine(A, u)</nowiki></code> yields the line ''c: 2x + y = -4''.</div>}}
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;PerpendicularLine( <Point>, <Plane> )
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:Creates a perpendicular line to the plane through the given point.
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;PerpendicularLine( <Line> , <Line> )
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:Creates a perpendicular line to the given lines through the intersection point of the two lines.
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;PerpendicularLine( <Point>, <Direction>, <Direction> )
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:Creates a perpendicular line to the given directions (that can be lines or vectors) through the given point.
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;PerpendicularLine( <Point>, <Line>, <Context> )
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:Creates a perpendicular line to the line through the point and depending on the context.
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:*PerpendicularLine( <Point>, <Line>, <Plane> ) creates a perpendicular line to the given line through the point and parallel to the plane.
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:*PerpendicularLine( <Point>, <Line>, space ) creates a perpendicular line to the given line through the point. The two lines have an intersection point. This command yields undefined if the point is on the line in 3D.
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{{Note|See also [[File:Mode linebisector.svg|link=|22px]] [[Perpendicular Line Tool|Perpendicular Line]] tool.}}
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; Point( <Object> ): Returns a point on the geometric object. The resulting point can be moved along the [[Geometric Objects#Paths|path]].
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; Point( <Object>, <Parameter> ): Returns a point on the geometric object with given [[PathParameter Command|path parameter]].
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; Point( <Point>, <Vector> ): Creates a new point by adding the vector to the given point.
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; Point( &lt;List> ): Converts a list containing two numbers into a Point.
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:{{example|1=<code><nowiki> Point({1, 2})</nowiki></code> yields ''(1, 2)''.}}
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{{Note| See also [[File:Mode point.svg|link=|24px]] [[Point Tool|Point]] tool.}}
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; Vector( <Point> )
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: Returns the position vec'''Bold text'''tor of the given point.
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:{{example|1=<div><code><nowiki>Vector((3, 2))</nowiki></code> yields ''u = <math>\begin{pmatrix}3\\2\end{pmatrix}</math>''.</div>}}
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; Vector( <Start Point>, <End Point> )
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: Creates a vector from ''Start Point'' to ''End Point''.
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:{{example|1=<div><code><nowiki>Vector((1, 1), (3, 4))</nowiki></code> yields ''u = <math>\begin{pmatrix}2\\3\end{pmatrix}</math>''.</div>}}
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{{Note| See also [[File:Mode vector.svg|link=|24px]] [[Vector Tool|Vector]] tool.}}
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{{Tool|icon=Mode vectorfrompoint.svg|name={{PAGENAME}}|type=line}}
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: Select a point ''A'' and a vector ''v'' to create the new point ''B = A + v'' as well as the vector from ''A'' to ''B''.
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: {{note|See also [[Vector Command|Vector]] command.}}

Revision as of 22:16, 17 February 2018

Circle( <Point>, <Radius Number> )
Yields a circle with given center and radius.
Circle( <Point>, <Segment> )
Yields a circle with given center and radius equal to the length of the given segment.
Circle( <Point>, <Point> )
Yields a circle with given center through a given point.
Circle( <Point>, <Point>, <Point> )
Yields a circle through the three given points (if they do not lie on the same line).
Line( <Point>, <Point> )
Creates a line through two points A and B.
Line( <Point>, <Parallel Line> )
Creates a line through the given point parallel to the given line.
Line( <Point>, <Direction Vector> )
Creates a line through the given point with direction vector v.
Note: See also Mode join.svg Line and Mode parallel.svg Parallel Line tools.
PerpendicularLine( <Point>, <Line> )
Creates a line through the point perpendicular to the given line.
Example:
Let c: -3x + 4y = -6 be a line and A = (-2, -3) a point. PerpendicularLine(A, c) yields the line d: -4x - 3y = 17.
Note: For 3D objects a third argument is added to this command to specify the behavior: if 2D view is active, plane z=0 is used as third argument, if 3D view is active, space is used instead. See PerpendicularLine( <Point>, <Line>, <Context> ) further below for details.
PerpendicularLine( <Point>, <Segment> )
Creates a line through the point perpendicular to the given segment.
Example:
Let c be the segment between the two points A = (-3, 3) and B = (0, 1). PerpendicularLine(A, c) yields the line d: -3x + 2y = 15.
PerpendicularLine( <Point>, <Vector> )
Creates a line through the point perpendicular to the given vector.
Example:
Let u = Vector((5, 3), (1, 1)) and A = (-2, 0) a point. PerpendicularLine(A, u) yields the line c: 2x + y = -4.


PerpendicularLine( <Point>, <Plane> )
Creates a perpendicular line to the plane through the given point.
PerpendicularLine( <Line> , <Line> )
Creates a perpendicular line to the given lines through the intersection point of the two lines.
PerpendicularLine( <Point>, <Direction>, <Direction> )
Creates a perpendicular line to the given directions (that can be lines or vectors) through the given point.
PerpendicularLine( <Point>, <Line>, <Context> )
Creates a perpendicular line to the line through the point and depending on the context.
  • PerpendicularLine( <Point>, <Line>, <Plane> ) creates a perpendicular line to the given line through the point and parallel to the plane.
  • PerpendicularLine( <Point>, <Line>, space ) creates a perpendicular line to the given line through the point. The two lines have an intersection point. This command yields undefined if the point is on the line in 3D.
Note: See also Mode linebisector.svg Perpendicular Line tool.
Point( <Object> )
Returns a point on the geometric object. The resulting point can be moved along the path.
Point( <Object>, <Parameter> )
Returns a point on the geometric object with given path parameter.
Point( <Point>, <Vector> )
Creates a new point by adding the vector to the given point.
Point( <List> )
Converts a list containing two numbers into a Point.
Example: Point({1, 2}) yields (1, 2).
Note: See also Mode point.svg Point tool.
Vector( <Point> )
Returns the position vecBold texttor of the given point.
Example:
Vector((3, 2)) yields u = \begin{pmatrix}3\\2\end{pmatrix}.
Vector( <Start Point>, <End Point> )
Creates a vector from Start Point to End Point.
Example:
Vector((1, 1), (3, 4)) yields u = \begin{pmatrix}2\\3\end{pmatrix}.
Note: See also Mode vector.svg Vector tool.
Select a point A and a vector v to create the new point B = A + v as well as the vector from A to B.
Note: See also Vector command.
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