Difference between revisions of "InfiniteCone Command"

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Revision as of 01:20, 9 June 2012


InfiniteCone[ <Point3D>, <Vector>, <Angle Number> ]
Creates a cone of revolution around (point, vector) direction, with point for apex, and with number for angle (half-angle of the cone)
InfiniteCone[ <Point3D>, <Point3D>, <Angle Number> ]
Creates a cone of revolution around (point, point) direction, with point for apex, and with number for angle (half-angle of the cone)
InfiniteCone[ <Point3D>, <Line>, <Angle Number> ]
Creates a cone of revolution with point for apex, with axis parallel to line, and with number for angle (half-angle of the cone)
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