Difference between revisions of "Dodecahedron Command"

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;Dodecahedron[ <Point A>, <Point B>]
 
;Dodecahedron[ <Point A>, <Point B>]
:This syntax is a <u>shortcut</u> for '''Dodecahedron[ <Point A>, <Point B>, xOyPlane]''', this requires that ''AB'' is parallel to xOy plane.
 
 
:Creates a dodecahedron having segment ''AB'' as an edge, and a face contained in a plane parallel to xOy plane.  
 
:Creates a dodecahedron having segment ''AB'' as an edge, and a face contained in a plane parallel to xOy plane.  
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:{{Note|1=This syntax is a shortcut for Dodecahedron[ <Point A>, <Point B>, xOyPlane], which requires that ''AB'' is parallel to xOy plane.}}
  
 
{{Note|1=See also [[Cube Command|Cube]], [[Tetrahedron Command|Tetrahedron]], [[Icosahedron Command|Icosahedron]], [[Octahedron Command|Octahedron]] commands. }}
 
{{Note|1=See also [[Cube Command|Cube]], [[Tetrahedron Command|Tetrahedron]], [[Icosahedron Command|Icosahedron]], [[Octahedron Command|Octahedron]] commands. }}

Revision as of 09:19, 28 May 2013


Dodecahedron[ <Point A>, <Point B>, <Direction> ]
Creates a dodecahedron having segment AB as an edge.
The other vertices are univocally determined by the given direction, that needs to be:
  • a vector, a segment, a line, a ray orthogonal to AB, or
  • a polygon, a plane parallel to AB.
The created dodecahedron will have:
  • a face with edge AB in a plane orthogonal to the given vector/segment/line/ray, or
  • a face with edge AB in a plane parallel to the polygon/plane.
Dodecahedron[ <Point A>, <Point B>]
Creates a dodecahedron having segment AB as an edge, and a face contained in a plane parallel to xOy plane.
Note: This syntax is a shortcut for Dodecahedron[ <Point A>, <Point B>, xOyPlane], which requires that AB is parallel to xOy plane.
Note: See also Cube, Tetrahedron, Icosahedron, Octahedron commands.
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