Difference between revisions of "Dodecahedron Command"

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:* a vector, a segment, a line, a ray '''orthogonal  to ( AB)''';
 
:* a vector, a segment, a line, a ray '''orthogonal  to ( AB)''';
 
:or
 
:or
:* a polygon in a '''plan parallel to ( AB)'''.
+
:* a polygon, a plan '''parallel to ( AB)'''.
 
:The created dodecahedron will have:
 
:The created dodecahedron will have:
 
:* a face with edge [AB] in a plan orthogonal to the given vector/segment/line/ray  
 
:* a face with edge [AB] in a plan orthogonal to the given vector/segment/line/ray  
 
:or
 
:or
:* a face with edge [AB] in a plan parallel to the polygon's one.
+
:* a face with edge [AB] in a plan parallel to the polygon/plan.
  
 
{{Note|1=See also [[Cube Command|Cube]], [[Tetrahedron Command|Tetrahedron]], [[Icosahedron Command|Icosahedron]], [[Octahedron Command|Octahedron]] commands. }}
 
{{Note|1=See also [[Cube Command|Cube]], [[Tetrahedron Command|Tetrahedron]], [[Icosahedron Command|Icosahedron]], [[Octahedron Command|Octahedron]] commands. }}

Revision as of 22:32, 5 August 2012


Dodecahedron[ <Point A>, <Point B>, <Direction> ]
Creates a dodecahedron having segment [AB] as an edge.
The other vertices are univocally determined by the given direction, that needs to be:
  • a vector, a segment, a line, a ray orthogonal to ( AB);
or
  • a polygon, a plan parallel to ( AB).
The created dodecahedron will have:
  • a face with edge [AB] in a plan orthogonal to the given vector/segment/line/ray
or
  • a face with edge [AB] in a plan parallel to the polygon/plan.
Note: See also Cube, Tetrahedron, Icosahedron, Octahedron commands.
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