Difference between revisions of "Cube Command"
From GeoGebra Manual
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− | <noinclude>{{Manual Page|version=5.0}}</noinclude> | + | <noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|3D}} |
− | {{command|3D}} | + | ;Cube( <Point>, <Point>, <Direction> ) |
− | ;Cube | + | :Creates a cube having the segment between the two points as an edge. |
− | :Creates a cube having segment | ||
:The other vertices are uniquely determined by the given direction, that should be one of: | :The other vertices are uniquely determined by the given direction, that should be one of: | ||
− | :* a vector, a segment, a line, a ray '''orthogonal''' to | + | :* a vector, a segment, a line, a ray '''orthogonal''' to the segment, or |
− | :* a polygon, a plane '''parallel''' to | + | :* a polygon, a plane '''parallel''' to the segment. |
:The created cube will have: | :The created cube will have: | ||
− | :* a face with edge | + | :* a face with the segment as an edge in a plane orthogonal to the given vector/segment/line/ray, or |
− | :* a face with edge | + | :* a face with the segment as an edge in a plane parallel to the polygon/plane. |
− | ; Cube | + | ; Cube( <Point>, <Point>, <Point>) |
− | : Creates a cube | + | :Creates a cube with three (adjacent) points of the first face. The points have to start a square for the cube to be defined. |
+ | |||
+ | ; Cube( <Point>, <Point>) | ||
+ | :Creates a cube with two (adjacent) points of the first face, and the third point automatically created on a circle, so that the cube can rotate around its first edge. | ||
+ | :{{Note|1=Cube(A, B) is a shortcut for Cube(A, B, C) with C = Point(Circle(B, Distance(A, B), Segment(A, B))).}} | ||
{{Note|1=See also [[Tetrahedron Command|Tetrahedron]], [[Octahedron Command|Octahedron]], [[Icosahedron Command|Icosahedron]], [[Dodecahedron Command|Dodecahedron]] commands. }} | {{Note|1=See also [[Tetrahedron Command|Tetrahedron]], [[Octahedron Command|Octahedron]], [[Icosahedron Command|Icosahedron]], [[Dodecahedron Command|Dodecahedron]] commands. }} |
Latest revision as of 12:38, 30 September 2017
- Cube( <Point>, <Point>, <Direction> )
- Creates a cube having the segment between the two points as an edge.
- The other vertices are uniquely determined by the given direction, that should be one of:
- a vector, a segment, a line, a ray orthogonal to the segment, or
- a polygon, a plane parallel to the segment.
- The created cube will have:
- a face with the segment as an edge in a plane orthogonal to the given vector/segment/line/ray, or
- a face with the segment as an edge in a plane parallel to the polygon/plane.
- Cube( <Point>, <Point>, <Point>)
- Creates a cube with three (adjacent) points of the first face. The points have to start a square for the cube to be defined.
- Cube( <Point>, <Point>)
- Creates a cube with two (adjacent) points of the first face, and the third point automatically created on a circle, so that the cube can rotate around its first edge.
- Note: Cube(A, B) is a shortcut for Cube(A, B, C) with C = Point(Circle(B, Distance(A, B), Segment(A, B))).
Note: See also Tetrahedron, Octahedron, Icosahedron, Dodecahedron commands.