Difference between revisions of "Cone Command"

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;Cone[ <Point>, <Vector>, <Angle α> ]  
 
;Cone[ <Point>, <Vector>, <Angle α> ]  
 
:Creates an infinite cone with given point as vertex, axis of symmetry parallel to the given vector and apex angle 2α.
 
:Creates an infinite cone with given point as vertex, axis of symmetry parallel to the given vector and apex angle 2α.
:{{Note|1=This command yields undefined, if angle > \(\frac{\pi}{2}\).}}
+
:{{Note|1=This command yields ''undefined'' if angle > \(\frac{\pi}{2}\).}}
 
{{Note|1=See also [[InfiniteCone Command|InfiniteCone]] command and [[Extrude to Pyramid or Cone Tool|Extrude to Pyramid or Cone]] tool, that operates by dragging or selecting a circle and entering altitude to create a right circular cone.}}
 
{{Note|1=See also [[InfiniteCone Command|InfiniteCone]] command and [[Extrude to Pyramid or Cone Tool|Extrude to Pyramid or Cone]] tool, that operates by dragging or selecting a circle and entering altitude to create a right circular cone.}}

Revision as of 11:06, 1 August 2014


Cone[ <Circle>, <Height> ]
Creates a cone with given base and height.
Cone[ <Point>, <Point>, <Radius> ]
Creates a cone with vertex (second point), circle center (first point) and given radius.
Cone[ <Point>, <Vector>, <Angle α> ]
Creates an infinite cone with given point as vertex, axis of symmetry parallel to the given vector and apex angle 2α.
Note: This command yields undefined if angle > \(\frac{\pi}{2}\).
Note: See also InfiniteCone command and Extrude to Pyramid or Cone tool, that operates by dragging or selecting a circle and entering altitude to create a right circular cone.
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