Difference between revisions of "Comments:Corner Command"
From GeoGebra Manual
m (r2.7.1+) (robot Adding: zh:Corner 指令) |
m (r2.7.1+) (robot Adding: de:Eckpunkt (Befehl)) |
||
Line 8: | Line 8: | ||
#Use the '''Corner''' command to calculate the position for an object because of the corners of the graphic-view. For more informations look a this [http://www.geogebra.org/en/upload/files/english/Michael_Horvath/geogebra_placing_objects_exactly_on_the_screen.htm little tutorial]. | #Use the '''Corner''' command to calculate the position for an object because of the corners of the graphic-view. For more informations look a this [http://www.geogebra.org/en/upload/files/english/Michael_Horvath/geogebra_placing_objects_exactly_on_the_screen.htm little tutorial]. | ||
+ | [[de:Eckpunkt (Befehl)]] | ||
[[es:Comando Esquina]] | [[es:Comando Esquina]] | ||
[[it:Comando Corner]] | [[it:Comando Corner]] | ||
[[zh:Corner 指令]] | [[zh:Corner 指令]] |
Revision as of 15:49, 19 July 2011
Ideas how to use the corner command
Place objects exactly on the screen
Sometimes you might have trouble finding some objects when you open you GeoGebra file on an foreign PC. The reason is usually that the resolution of the display is diffrent to your home computer. But there are some possibilities to avoid disappearing objects:
- Place the objects close to the upper left corner. As this corner is saved in the file for the position of the visible graphic-area, the objects should be always visible.
- Use the Corner command to calculate the position for an object because of the corners of the graphic-view. For more informations look a this little tutorial.
de:Eckpunkt (Befehl) es:Comando Esquina it:Comando Corner zh:Corner 指令