Difference between revisions of "Cube Command"

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<noinclude>{{Manual Page|version=5.0}}</noinclude>{{betamanual|version=5.0}}
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<noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|3D}}
{{command|3D}}
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;Cube( <Point>, <Point>, <Direction> )
;Cube<Point>, <Point>, <Direction> ]
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:Creates a cube having the segment between the two points as an edge.  
:Creates a cube whose first vertices of the base are the given points. The other vertices are univocally determined by the given object (a perpendicular vector, segment, plane or polygon) that indicates the direction for creation.
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:The other vertices are uniquely determined by the given direction, that should be one of:
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:* a vector, a segment, a line, a ray '''orthogonal'''  to the segment, or
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:* a polygon, a plane '''parallel''' to the segment.
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:The created cube will have:
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:* a face with the segment as an edge in a plane orthogonal to the given vector/segment/line/ray, or
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:* a face with the segment as an edge in a plane parallel to the polygon/plane.
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; Cube( <Point>, <Point>, <Point>)
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:Creates a cube with three (adjacent) points of the first face. The points have to start a square for the cube to be defined.
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; Cube( <Point>, <Point>)
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:Creates a cube with two (adjacent) points of the first face, and the third point automatically created on a circle, so that the cube can rotate around its first edge.
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:{{Note|1=Cube(A, B) is a shortcut for Cube(A, B, C) with C = Point(Circle(B, Distance(A, B), Segment(A, B))).}}
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{{Note|1=See also [[Tetrahedron Command|Tetrahedron]], [[Octahedron Command|Octahedron]], [[Icosahedron Command|Icosahedron]], [[Dodecahedron Command|Dodecahedron]] commands. }}

Latest revision as of 12:38, 30 September 2017


Cube( <Point>, <Point>, <Direction> )
Creates a cube having the segment between the two points as an edge.
The other vertices are uniquely determined by the given direction, that should be one of:
  • a vector, a segment, a line, a ray orthogonal to the segment, or
  • a polygon, a plane parallel to the segment.
The created cube will have:
  • a face with the segment as an edge in a plane orthogonal to the given vector/segment/line/ray, or
  • a face with the segment as an edge in a plane parallel to the polygon/plane.
Cube( <Point>, <Point>, <Point>)
Creates a cube with three (adjacent) points of the first face. The points have to start a square for the cube to be defined.
Cube( <Point>, <Point>)
Creates a cube with two (adjacent) points of the first face, and the third point automatically created on a circle, so that the cube can rotate around its first edge.
Note: Cube(A, B) is a shortcut for Cube(A, B, C) with C = Point(Circle(B, Distance(A, B), Segment(A, B))).
Note: See also Tetrahedron, Octahedron, Icosahedron, Dodecahedron commands.
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