Difference between revisions of "Cone Command"

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<noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|3D}}
<noinclude>{{Manual Page|version=4.0}}<noinclude/>
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;Cone( <Circle>, <Height> )
{{command|3D}}
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:Creates a cone with given base and height.
;Cone[ <Point3D>, <Vector3D>, <Radius Number> ]
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;Cone( <Point>, <Point>, <Radius> )
:{{description}}
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:Creates a cone with vertex (second point), circle center (first point) and given radius.
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;Cone( <Point>, <Vector>, <Angle α> )
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:Creates an infinite cone with given point as vertex, axis of symmetry parallel to the given vector and apex angle 2α.
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:{{Note|1=This command yields ''undefined'' if angle ≥ <math>\frac{\pi}{2}</math>.}}
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{{Note|1=See also [[InfiniteCone Command|InfiniteCone]] command, the [[File:Mode cone.svg|link=|24px]] [[Cone Tool|Cone]] tool and the [[File:Mode conify.svg|link=|24px]] [[Extrude to Pyramid or Cone Tool|Extrude to Pyramid or Cone]] tool, that operates by dragging or selecting a circle and entering altitude to create a right circular cone.}}

Latest revision as of 12:36, 30 September 2017


Cone( <Circle>, <Height> )
Creates a cone with given base and height.
Cone( <Point>, <Point>, <Radius> )
Creates a cone with vertex (second point), circle center (first point) and given radius.
Cone( <Point>, <Vector>, <Angle α> )
Creates an infinite cone with given point as vertex, axis of symmetry parallel to the given vector and apex angle 2α.
Note: This command yields undefined if angle ≥ \frac{\pi}{2}.
Note: See also InfiniteCone command, the Mode cone.svg Cone tool and the Mode conify.svg Extrude to Pyramid or Cone tool, that operates by dragging or selecting a circle and entering altitude to create a right circular cone.
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