Difference between revisions of "Cone Command"

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:Creates an infinite cone with given point as vertex, axis of symmetry parallel to the given vector and apex angle 2α.
 
:Creates an infinite cone with given point as vertex, axis of symmetry parallel to the given vector and apex angle 2α.
 
:{{Note|1=This command yields ''undefined'' if angle ><math>\frac{\pi}{2}</math>.}}
 
:{{Note|1=This command yields ''undefined'' if angle ><math>\frac{\pi}{2}</math>.}}
{{Note|1=See also [[InfiniteCone Command|InfiniteCone]] command, the [[Image:Mode_cone_32.gif ]] [[Cone Tool|Cone]] tool and the [[Image:Mode_conify_32.gif ]] [[Extrude to Pyramid or Cone Tool|Extrude to Pyramid or Cone]] tool, that operates by dragging or selecting a circle and entering altitude to create a right circular cone.}}
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{{Note|1=See also [[InfiniteCone Command|InfiniteCone]] command, the [[Image:mode_cone.png]] [[Cone Tool|Cone]] tool and the [[Image:mode_conify.png ]] [[Extrude to Pyramid or Cone Tool|Extrude to Pyramid or Cone]] tool, that operates by dragging or selecting a circle and entering altitude to create a right circular cone.}}

Revision as of 12:48, 25 September 2014


Cone[ <Circle>, <Height> ]
Creates a cone with given base and height.
Cone[ <Point>, <Point>, <Radius> ]
Creates a cone with vertex (second point), circle center (first point) and given radius.
Cone[ <Point>, <Vector>, <Angle α> ]
Creates an infinite cone with given point as vertex, axis of symmetry parallel to the given vector and apex angle 2α.
Note: This command yields undefined if angle >\frac{\pi}{2}.
Note: See also InfiniteCone command, the Mode cone.png Cone tool and the Mode conify.png Extrude to Pyramid or Cone tool, that operates by dragging or selecting a circle and entering altitude to create a right circular cone.
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