Difference between revisions of "UpdateConstruction Command"
From GeoGebra Manual
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:Recomputes all objects (random numbers are regenerated). Same as {{KeyCode|F9}} or {{KeyCode|Ctrl+R}}. | :Recomputes all objects (random numbers are regenerated). Same as {{KeyCode|F9}} or {{KeyCode|Ctrl+R}}. | ||
− | {{Note|1=If you want to refresh the view (e.g. to remove [[tracing|traces]] from [[File:Menu view graphics.svg|link=|16px]] [[Graphics View]]) you can use <code>[[ZoomIn Command|ZoomIn[1]]]</code> instead, which is the same as {{KeyCode|Ctrl+F}}. You may also need [[SetActiveView Command|SetActiveView[1]]] or [[SetActiveView Command|SetActiveView[2]]] first if you are using two Graphics Views.}} | + | :{{Note|1=If you want to refresh the view (e.g. to remove [[tracing|traces]] from [[File:Menu view graphics.svg|link=|16px]] [[Graphics View]]) you can use <code>[[ZoomIn Command|ZoomIn[1]]]</code> instead, which is the same as {{KeyCode|Ctrl+F}}. You may also need [[SetActiveView Command|SetActiveView[1]]] or [[SetActiveView Command|SetActiveView[2]]] first if you are using two Graphics Views.}} |
;UpdateConstruction[ <Number of times> ] | ;UpdateConstruction[ <Number of times> ] | ||
:Performs the command <code><nowiki>UpdateConstruction[ ]</nowiki></code> several times. | :Performs the command <code><nowiki>UpdateConstruction[ ]</nowiki></code> several times. | ||
:{{example|1=<div><code><nowiki>UpdateConstruction[2]</nowiki></code> updates the construction twice (e.g. to record several dice throws to the spreadsheet). </div>}} | :{{example|1=<div><code><nowiki>UpdateConstruction[2]</nowiki></code> updates the construction twice (e.g. to record several dice throws to the spreadsheet). </div>}} |
Revision as of 15:59, 23 September 2015
- UpdateConstruction[ ]
- Recomputes all objects (random numbers are regenerated). Same as F9 or Ctrl + R.
- Note: If you want to refresh the view (e.g. to remove traces from Graphics View) you can use
ZoomIn[1]
instead, which is the same as Ctrl + F. You may also need SetActiveView[1] or SetActiveView[2] first if you are using two Graphics Views.
- UpdateConstruction[ <Number of times> ]
- Performs the command
UpdateConstruction[ ]
several times. - Example:
UpdateConstruction[2]
updates the construction twice (e.g. to record several dice throws to the spreadsheet).