Difference between revisions of "Vertex Command"
From GeoGebra Manual
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− | <noinclude>{{Manual Page|version= | + | <noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|geometry}} |
+ | ;Vertex( <Conic> ) | ||
+ | :Returns (all) vertices of the conic section. | ||
− | {{ | + | ;Vertex( <Inequality> ) |
− | + | :Returns the points of intersection of the borders. | |
+ | :{{examples|1=<br> | ||
+ | :*<code>Vertex((x + y < 3) && (x - y > 1))</code> returns point ''A = (2, 1)''. | ||
+ | :*<code>{Vertex((x + y < 3) ∧ (x - y > 1) && (y > - 2))}</code> returns ''list1 = {(2, 1), (5, -2), (-1, -2)}''. | ||
+ | :*<code>Vertex((y > x²) ∧ (y < x))</code> returns two points ''A = (0, 0)'' and ''B = (1, 1)''. | ||
+ | :*<code>{Vertex((y > x²) ∧ (y < x))}</code> returns ''list1 = {(0, 0), (1, 1)}''.}} | ||
− | ;Vertex | + | ;Vertex( <Polygon> ) |
+ | :Returns (all) vertices of the polygon. | ||
− | ;Vertex | + | ;Vertex( <Polygon>, <Index n> ) |
− | + | :Returns ''n''-th vertex of the polygon. | |
− | {{Note|1=To get vertices of the polygon / conic | + | {{Note|1=To get the vertices of the objects polygon / conic / inequality in a [[Lists|list]], use <code>{Vertex(Object)}</code>.}} |
− | + | <br> | |
− | + | ;Vertex( <Segment>, <Index> ) | |
− | + | :Returns the start-point (Index = 1) or end-point (Index = 2) of the Segment. |
Latest revision as of 10:46, 11 October 2017
- Vertex( <Conic> )
- Returns (all) vertices of the conic section.
- Vertex( <Inequality> )
- Returns the points of intersection of the borders.
- Examples:
Vertex((x + y < 3) && (x - y > 1))
returns point A = (2, 1).{Vertex((x + y < 3) ∧ (x - y > 1) && (y > - 2))}
returns list1 = {(2, 1), (5, -2), (-1, -2)}.Vertex((y > x²) ∧ (y < x))
returns two points A = (0, 0) and B = (1, 1).{Vertex((y > x²) ∧ (y < x))}
returns list1 = {(0, 0), (1, 1)}.
- Vertex( <Polygon> )
- Returns (all) vertices of the polygon.
- Vertex( <Polygon>, <Index n> )
- Returns n-th vertex of the polygon.
Note: To get the vertices of the objects polygon / conic / inequality in a list, use
{Vertex(Object)}
.
- Vertex( <Segment>, <Index> )
- Returns the start-point (Index = 1) or end-point (Index = 2) of the Segment.