Difference between revisions of "UpdateConstruction Command"

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<noinclude>{{Manual Page|version=4.2}}</noinclude>
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<noinclude>{{Manual Page|version=4.2}}</noinclude> {{command|scripting}}
{{command|scripting}}
 
 
;UpdateConstruction[ ]
 
;UpdateConstruction[ ]
 
:Recomputes all objects (random numbers are regenerated). Same as {{KeyCode|F9}} or {{KeyCode|Ctrl+R}}.  
 
:Recomputes all objects (random numbers are regenerated). Same as {{KeyCode|F9}} or {{KeyCode|Ctrl+R}}.  
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{{Note|1=If you want to refresh the view (e.g to remove [[tracing|traces]] from [[Graphics View]]) you can use  <code>[[ZoomIn Command|ZoomIn[1]]]</code> instead, which is the same as {{KeyCode|Ctrl+F}}. You may also need [[SetActiveView Command|SetActiveView[1]]] or [[SetActiveView Command|SetActiveView[2]]] first if you are using two Graphics Views.}}
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{{betamanual|version=5.0|1=
  
 
;UpdateConstruction[ <Number of times> ]
 
;UpdateConstruction[ <Number of times> ]
:Performs the command <code>UpdateConstruction[ ]</code> several times.  
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:Performs the command <code><nowiki>UpdateConstruction[ ]</nowiki></code> several times.  
 
:{{example|1=<div><code><nowiki>UpdateConstruction[2]</nowiki></code> updated the construction twice (eg to record several dice throws to the spreadsheet). </div>}}
 
:{{example|1=<div><code><nowiki>UpdateConstruction[2]</nowiki></code> updated the construction twice (eg to record several dice throws to the spreadsheet). </div>}}
{{Note|1=If you want to refresh the view (e.g to remove [[tracing|traces]] from [[Graphics View]]) you can use  <code>[[ZoomIn Command|ZoomIn[1]]]</code> instead, which is the same as {{KeyCode|Ctrl+F}}. You may also need [[SetActiveView Command|SetActiveView[1]]] or [[SetActiveView Command|SetActiveView[2]]] first if you are using two Graphics Views.}}
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Revision as of 14:07, 28 July 2014


UpdateConstruction[ ]
Recomputes all objects (random numbers are regenerated). Same as F9 or Ctrl + R.
Note: If you want to refresh the view (e.g to remove traces from Graphics View) you can use ZoomIn[1] instead, which is the same as Ctrl + F. You may also need SetActiveView[1] or SetActiveView[2] first if you are using two Graphics Views.


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