Difference between revisions of "UnitVector Command"

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<noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|cas=true|vector-matrix}}
 
<noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|cas=true|vector-matrix}}
;UnitVector[ <Vector> ]
+
;UnitVector( <Vector> )
 
:Yields a vector with length 1, which has the same direction and orientation as the given vector. The vector must be defined first.  
 
:Yields a vector with length 1, which has the same direction and orientation as the given vector. The vector must be defined first.  
:{{example|1=<div>Let ''v=<math>\begin{pmatrix}3\\4\end{pmatrix}</math>''. <code><nowiki>UnitVector[v]</nowiki></code> yields ''<math>\begin{pmatrix}0.6\\0.8\end{pmatrix}</math>''.</div>}}
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:{{example|1=<div>Let ''v=<math>\begin{pmatrix}3\\4\end{pmatrix}</math>''. <code><nowiki>UnitVector(v)</nowiki></code> yields ''<math>\begin{pmatrix}0.6\\0.8\end{pmatrix}</math>''.</div>}}
;UnitVector[ <Line> ]
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;UnitVector( <Line> )
 
:Yields the direction vector of the given line with length 1.
 
:Yields the direction vector of the given line with length 1.
:{{example|1=<div><code><nowiki>UnitVector[3x + 4y = 5]</nowiki></code> yields ''<math>\begin{pmatrix}0.8\\-0.6\end{pmatrix}</math>''.</div>}}
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:{{example|1=<div><code><nowiki>UnitVector(3x + 4y = 5)</nowiki></code> yields ''<math>\begin{pmatrix}0.8\\-0.6\end{pmatrix}</math>''.</div>}}
;UnitVector[ <Segment> ]
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;UnitVector( <Segment> )
 
:Yields the direction vector of the given segment with length 1.
 
:Yields the direction vector of the given segment with length 1.
:{{example|1=<div>Let <code><nowiki>s = Segment[(1,1),(4,5)]</nowiki></code>. <div><code><nowiki>UnitVector[s]</nowiki></code> yields ''<math>\begin{pmatrix}0.6\\0.8\end{pmatrix}</math>''.</div></div>}}
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:{{example|1=<div>Let <code><nowiki>s = Segment((1,1),(4,5))</nowiki></code>. <div><code><nowiki>UnitVector(s)</nowiki></code> yields ''<math>\begin{pmatrix}0.6\\0.8\end{pmatrix}</math>''.</div></div>}}
  
 
{{hint|1=
 
{{hint|1=
 
In the [[File:Menu view cas.svg|link=|16px]] [[CAS View]] three-dimensional vectors and vectors with undefined variables are also valid inputs.
 
In the [[File:Menu view cas.svg|link=|16px]] [[CAS View]] three-dimensional vectors and vectors with undefined variables are also valid inputs.
 
:{{examples|1=<div>
 
:{{examples|1=<div>
:*<code><nowiki>UnitVector[(a, b)]</nowiki></code> yields ''(<math>\frac{a}{\sqrt{a a + b b&#125;}</math>, <math>\frac{b}{\sqrt{a a + b b&#125;}</math>)''.
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:*<code><nowiki>UnitVector((a, b))</nowiki></code> yields ''(<math>\frac{a}{\sqrt{a a + b b&#125;}</math>, <math>\frac{b}{\sqrt{a a + b b&#125;}</math>)''.
:* <code><nowiki>UnitVector[(2, 4, 4)]</nowiki></code> yields ''(<math>\frac{1}{3}</math>, <math>\frac{2}{3}</math>, <math>\frac{2}{3}</math>)''.</div>}}
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:* <code><nowiki>UnitVector((2, 4, 4))</nowiki></code> yields ''(<math>\frac{1}{3}</math>, <math>\frac{2}{3}</math>, <math>\frac{2}{3}</math>)''.</div>}}
 
}}
 
}}

Latest revision as of 17:45, 29 September 2017


UnitVector( <Vector> )
Yields a vector with length 1, which has the same direction and orientation as the given vector. The vector must be defined first.
Example:
Let v=\begin{pmatrix}3\\4\end{pmatrix}. UnitVector(v) yields \begin{pmatrix}0.6\\0.8\end{pmatrix}.
UnitVector( <Line> )
Yields the direction vector of the given line with length 1.
Example:
UnitVector(3x + 4y = 5) yields \begin{pmatrix}0.8\\-0.6\end{pmatrix}.
UnitVector( <Segment> )
Yields the direction vector of the given segment with length 1.
Example:
Let s = Segment((1,1),(4,5)).
UnitVector(s) yields \begin{pmatrix}0.6\\0.8\end{pmatrix}.


Note Hint: In the Menu view cas.svg CAS View three-dimensional vectors and vectors with undefined variables are also valid inputs.
Examples:
  • UnitVector((a, b)) yields (\frac{a}{\sqrt{a a + b b}}, \frac{b}{\sqrt{a a + b b}}).
  • UnitVector((2, 4, 4)) yields (\frac{1}{3}, \frac{2}{3}, \frac{2}{3}).
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