Difference between revisions of "StartAnimation Command"
From GeoGebra Manual
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− | <noinclude>{{Manual Page|version=5.0}}</noinclude> | + | <noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|scripting}} |
− | {{command|scripting}} | ||
;StartAnimation[ ] | ;StartAnimation[ ] | ||
:Resumes all animations if they are paused. | :Resumes all animations if they are paused. | ||
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;StartAnimation[ <Boolean> ] | ;StartAnimation[ <Boolean> ] | ||
:When the boolean is false, pauses all animations, otherwise resumes them. | :When the boolean is false, pauses all animations, otherwise resumes them. | ||
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;StartAnimation[ <Point or Slider>, <Point or Slider>, .... ] | ;StartAnimation[ <Point or Slider>, <Point or Slider>, .... ] | ||
:Starts animating given points and sliders, the points must be on [[Geometric Objects#Paths|paths]]. | :Starts animating given points and sliders, the points must be on [[Geometric Objects#Paths|paths]]. | ||
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;StartAnimation[ <Point or Slider>, <Point or Slider>, ...., <Boolean> ] | ;StartAnimation[ <Point or Slider>, <Point or Slider>, ...., <Boolean> ] | ||
:Starts (for boolean = true) or permanently stops (for boolean = false) animating given points and sliders, the points must be on [[Geometric Objects#Paths|paths]]. | :Starts (for boolean = true) or permanently stops (for boolean = false) animating given points and sliders, the points must be on [[Geometric Objects#Paths|paths]]. | ||
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{{Note|See also [[Animation]].}} | {{Note|See also [[Animation]].}} |
Revision as of 11:20, 11 August 2015
- StartAnimation[ ]
- Resumes all animations if they are paused.
- StartAnimation[ <Boolean> ]
- When the boolean is false, pauses all animations, otherwise resumes them.
- StartAnimation[ <Point or Slider>, <Point or Slider>, .... ]
- Starts animating given points and sliders, the points must be on paths.
- StartAnimation[ <Point or Slider>, <Point or Slider>, ...., <Boolean> ]
- Starts (for boolean = true) or permanently stops (for boolean = false) animating given points and sliders, the points must be on paths.
Note: See also Animation.