Difference between revisions of "SetAxesRatio Command"
From GeoGebra Manual
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<noinclude>{{Manual Page|version=4.0}}</noinclude> | <noinclude>{{Manual Page|version=4.0}}</noinclude> | ||
{{command|scripting}} | {{command|scripting}} | ||
− | ;SetAxesRatio[ <Number>, <Number> ] | + | ;SetAxesRatio[ <Number X>, <Number Y> ] |
− | :{{ | + | :Changes the axes ratio of active [[Graphics View]] so that X units on [[Lines and Axes#Axes|x-axis]] correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates. |
− | ;SetAxesRatio[ <Number>, <Number>, <Number> ] | + | {{betamanual| |
− | : | + | ;SetAxesRatio[ <Number X>, <Number Y>, <Number Z> ] |
+ | :Similar to above syntax, works with 3D Graphics View.}} |
Revision as of 18:35, 10 June 2011
- SetAxesRatio[ <Number X>, <Number Y> ]
- Changes the axes ratio of active Graphics View so that X units on x-axis correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates.
Following text is about a feature that is supported only in GeoGebra .
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