Difference between revisions of "SetAxesRatio Command"

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<noinclude>{{Manual Page|version=4.0}}</noinclude>
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<noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|scripting}}
{{command|scripting}}
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;SetAxesRatio( <Number>, <Number> )
;SetAxesRatio[ <Number X>, <Number Y> ]
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:Changes the axes ratio of active [[File:Menu view graphics.svg|link=|16px]] [[Graphics View]] so that X units on [[Lines and Axes#Axes|''x''-axis]] correspond to the same number of pixels as Y units on ''y''-axis and point (0,0) stays on its coordinates. If a unitary ratio is used, the related axis is fixed with the unit value, and the other one is adjusted as indicated.  
:Changes the axes ratio of active [[Graphics View]] so that X units on [[Lines and Axes#Axes|x-axis]] correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates.
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:{{Examples| 1=<div>
{{betamanual|
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:*<code><nowiki>SetAxesRatio(1,2)</nowiki></code> fixes the ''x''-axis and compresses the ''y''-axis
;SetAxesRatio[ <Number X>, <Number Y>, <Number Z> ]
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:*<code><nowiki>SetAxesRatio(2,1)</nowiki></code> fixes the ''y''-axis and shrinks the ''x''-axis.</div> }}
:Similar to above syntax, works with 3D Graphics View.}}
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;SetAxesRatio( <Number>, <Number>, <Number> )
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:Similar to above syntax, works with [[File:Perspectives algebra 3Dgraphics.svg|link=|16px]] [[3D Graphics View]].

Latest revision as of 09:04, 4 August 2020


SetAxesRatio( <Number>, <Number> )
Changes the axes ratio of active Menu view graphics.svg Graphics View so that X units on x-axis correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates. If a unitary ratio is used, the related axis is fixed with the unit value, and the other one is adjusted as indicated.
Examples:
  • SetAxesRatio(1,2) fixes the x-axis and compresses the y-axis
  • SetAxesRatio(2,1) fixes the y-axis and shrinks the x-axis.
SetAxesRatio( <Number>, <Number>, <Number> )
Similar to above syntax, works with Perspectives algebra 3Dgraphics.svg 3D Graphics View.
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