Difference between revisions of "SetAxesRatio Command"

From GeoGebra Manual
Jump to: navigation, search
m
m
Line 2: Line 2:
 
;SetAxesRatio[ <Number>, <Number> ]
 
;SetAxesRatio[ <Number>, <Number> ]
 
:Changes the axes ratio of active [[File:Menu view graphics.svg|link=|16px]] [[Graphics View]] so that X units on [[Lines and Axes#Axes|x-axis]] correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates.
 
:Changes the axes ratio of active [[File:Menu view graphics.svg|link=|16px]] [[Graphics View]] so that X units on [[Lines and Axes#Axes|x-axis]] correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates.
{{betamanual|version=5.2|
 
 
;SetAxesRatio[ <Number>, <Number>, <Number> ]
 
;SetAxesRatio[ <Number>, <Number>, <Number> ]
:Similar to above syntax, works with [[File:Perspectives algebra 3Dgraphics.svg|link=|16px]] [[3D Graphics View]].}}
+
:Similar to above syntax, works with [[File:Perspectives algebra 3Dgraphics.svg|link=|16px]] [[3D Graphics View]].

Revision as of 16:39, 26 August 2017


SetAxesRatio[ <Number>, <Number> ]
Changes the axes ratio of active Menu view graphics.svg Graphics View so that X units on x-axis correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates.
SetAxesRatio[ <Number>, <Number>, <Number> ]
Similar to above syntax, works with Perspectives algebra 3Dgraphics.svg 3D Graphics View.
© 2024 International GeoGebra Institute