Difference between revisions of "SetAxesRatio Command"
From GeoGebra Manual
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;SetAxesRatio[ <Number>, <Number> ] | ;SetAxesRatio[ <Number>, <Number> ] | ||
:Changes the axes ratio of active [[File:Menu view graphics.svg|link=|16px]] [[Graphics View]] so that X units on [[Lines and Axes#Axes|x-axis]] correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates. | :Changes the axes ratio of active [[File:Menu view graphics.svg|link=|16px]] [[Graphics View]] so that X units on [[Lines and Axes#Axes|x-axis]] correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates. | ||
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;SetAxesRatio[ <Number>, <Number>, <Number> ] | ;SetAxesRatio[ <Number>, <Number>, <Number> ] | ||
− | :Similar to above syntax, works with [[File:Perspectives algebra 3Dgraphics.svg|link=|16px]] [[3D Graphics View]]. | + | :Similar to above syntax, works with [[File:Perspectives algebra 3Dgraphics.svg|link=|16px]] [[3D Graphics View]]. |
Revision as of 16:39, 26 August 2017
- SetAxesRatio[ <Number>, <Number> ]
- Changes the axes ratio of active Graphics View so that X units on x-axis correspond to the same number of pixels as Y units on y-axis and point (0,0) stays on its coordinates.
- SetAxesRatio[ <Number>, <Number>, <Number> ]
- Similar to above syntax, works with 3D Graphics View.