Difference between revisions of "Scripting"

From GeoGebra Manual
Jump to: navigation, search
(Created page with '<noinclude>{{Manual Page}}{{PAGENAME}}</noinclude> {{objects}} GeoGebra supports two types of scripting. Each object can run a script when clicked....')
 
Line 1: Line 1:
 
<noinclude>{{Manual Page}}[[Category:Manual (official)|{{PAGENAME}}]]</noinclude>
 
<noinclude>{{Manual Page}}[[Category:Manual (official)|{{PAGENAME}}]]</noinclude>
 
{{objects}}
 
{{objects}}
GeoGebra supports two types of scripting. Each object can run a script when clicked. You can set this script via Scripting panel of [[Properties Dialog]]
+
GeoGebra supports two scripting languages -- GGBScript and Javascript. Script is a sequence of actions which can be triggered by
 +
* clicking or updating particular object
 +
* loading the file (in case of Javascript)
 +
* Javascript listeners (see [[Reference:JavaScript]])
 +
You can set this script via Scripting panel of [[Properties Dialog]].
 
==GGBScript==
 
==GGBScript==
 
You can create scripts consisting of GeoGebra commands.
 
You can create scripts consisting of GeoGebra commands.
 +
{{Example|
 +
* ''a'' is an integer-valued [[Slider Tool|slider]]
 +
* <nowiki><code>list1={"red","green","blue"}</code></nowiki>
 +
* in properties of a set On Update script to <code>SetCaption[a,Element[list1,a]</code>
 +
* by moving the slider you change its color}}
  
 
==JavaScript==
 
==JavaScript==
Expert users may also use JavaScript. Complete list of available commands can be found in [[Reference:JavaScript]]. GeoGebra contains its own JavaScript engine. When exported as [[Dynamic Worksheet]] one can chose whether to use this engine or the one contained in browser in applets.
+
JavaScript is a programming language used by many internet  technologies. Unlike GGB Script, in Javascript the commands don't have to be executed as a simple sequence, but a control flow (<code>if</code>, <code>while</code>, <code>for<code>) can be used. For generic JavaScript you can find a nice tutorial on [http://www.w3schools.com/js/default.asp w3schools.com]. In GeoGebra, you can use special JavaScript commands which allow you to change the construction.
 +
 
 +
{{Example|{{description}}}}
 +
 
 +
Complete list of available commands can be found in [[Reference:JavaScript]]. GeoGebra contains its own JavaScript engine. When exported as [[Dynamic Worksheet]] one can chose whether to use this engine or the one contained in browser in applets.

Revision as of 02:32, 16 January 2011


GeoGebra supports two scripting languages -- GGBScript and Javascript. Script is a sequence of actions which can be triggered by

  • clicking or updating particular object
  • loading the file (in case of Javascript)
  • Javascript listeners (see Reference:JavaScript)

You can set this script via Scripting panel of Properties Dialog.

GGBScript

You can create scripts consisting of GeoGebra commands.

Example:
  • a is an integer-valued slider
  • <code>list1={"red","green","blue"}</code>
  • in properties of a set On Update script to SetCaption[a,Element[list1,a]
  • by moving the slider you change its color


JavaScript

JavaScript is a programming language used by many internet technologies. Unlike GGB Script, in Javascript the commands don't have to be executed as a simple sequence, but a control flow (if, while, for) can be used. For generic JavaScript you can find a nice tutorial on w3schools.com. In GeoGebra, you can use special JavaScript commands which allow you to change the construction.

Example:


Complete list of available commands can be found in Reference:JavaScript. GeoGebra contains its own JavaScript engine. When exported as Dynamic Worksheet one can chose whether to use this engine or the one contained in browser in applets.

Comments

© 2024 International GeoGebra Institute