Difference between revisions of "Scripting"
(Created page with '<noinclude>{{Manual Page}}{{PAGENAME}}</noinclude> {{objects}} GeoGebra supports two types of scripting. Each object can run a script when clicked....') |
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<noinclude>{{Manual Page}}[[Category:Manual (official)|{{PAGENAME}}]]</noinclude> | <noinclude>{{Manual Page}}[[Category:Manual (official)|{{PAGENAME}}]]</noinclude> | ||
{{objects}} | {{objects}} | ||
− | GeoGebra supports two | + | GeoGebra supports two scripting languages -- GGBScript and Javascript. Script is a sequence of actions which can be triggered by |
+ | * clicking or updating particular object | ||
+ | * loading the file (in case of Javascript) | ||
+ | * Javascript listeners (see [[Reference:JavaScript]]) | ||
+ | You can set this script via Scripting panel of [[Properties Dialog]]. | ||
==GGBScript== | ==GGBScript== | ||
You can create scripts consisting of GeoGebra commands. | You can create scripts consisting of GeoGebra commands. | ||
+ | {{Example| | ||
+ | * ''a'' is an integer-valued [[Slider Tool|slider]] | ||
+ | * <nowiki><code>list1={"red","green","blue"}</code></nowiki> | ||
+ | * in properties of a set On Update script to <code>SetCaption[a,Element[list1,a]</code> | ||
+ | * by moving the slider you change its color}} | ||
==JavaScript== | ==JavaScript== | ||
− | + | JavaScript is a programming language used by many internet technologies. Unlike GGB Script, in Javascript the commands don't have to be executed as a simple sequence, but a control flow (<code>if</code>, <code>while</code>, <code>for<code>) can be used. For generic JavaScript you can find a nice tutorial on [http://www.w3schools.com/js/default.asp w3schools.com]. In GeoGebra, you can use special JavaScript commands which allow you to change the construction. | |
+ | |||
+ | {{Example|{{description}}}} | ||
+ | |||
+ | Complete list of available commands can be found in [[Reference:JavaScript]]. GeoGebra contains its own JavaScript engine. When exported as [[Dynamic Worksheet]] one can chose whether to use this engine or the one contained in browser in applets. |
Revision as of 02:32, 16 January 2011
GeoGebra supports two scripting languages -- GGBScript and Javascript. Script is a sequence of actions which can be triggered by
- clicking or updating particular object
- loading the file (in case of Javascript)
- Javascript listeners (see Reference:JavaScript)
You can set this script via Scripting panel of Properties Dialog.
GGBScript
You can create scripts consisting of GeoGebra commands.
- a is an integer-valued slider
- <code>list1={"red","green","blue"}</code>
- in properties of a set On Update script to
SetCaption[a,Element[list1,a]
- by moving the slider you change its color
JavaScript
JavaScript is a programming language used by many internet technologies. Unlike GGB Script, in Javascript the commands don't have to be executed as a simple sequence, but a control flow (if
, while
, for
) can be used. For generic JavaScript you can find a nice tutorial on w3schools.com. In GeoGebra, you can use special JavaScript commands which allow you to change the construction.
Example:
Description of command / feature needed. Please enter it instead of this template into Manual:Scripting. so that it's included also to the public namespace. For more details see Project:HowTo
Complete list of available commands can be found in Reference:JavaScript. GeoGebra contains its own JavaScript engine. When exported as Dynamic Worksheet one can chose whether to use this engine or the one contained in browser in applets.