Difference between revisions of "Ray Command"

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<noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|geometry}}
 
<noinclude>{{Manual Page|version=5.0}}</noinclude>{{command|geometry}}
;Ray[ <Start Point>, <Point> ]
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;Ray( <Start Point>, <Point> )
 
:Creates a ray starting at a point through a point.  
 
:Creates a ray starting at a point through a point.  
  
;Ray[ <Start Point>, <Direction Vector> ]
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;Ray( <Start Point>, <Direction Vector> )
 
:Creates a ray starting at the given point which has the direction vector.
 
:Creates a ray starting at the given point which has the direction vector.
 
   
 
   
 
{{Notes|1=
 
{{Notes|1=
 
*When computing intersections with other objects, only intersections lying on the ray are considered. To change this,  you can use [[Intersect Tool#Outlying_Intersections|Outlying Intersections]] option.
 
*When computing intersections with other objects, only intersections lying on the ray are considered. To change this,  you can use [[Intersect Tool#Outlying_Intersections|Outlying Intersections]] option.
*See also [[Image:Tool Ray through Two Points.gif]] [[Ray Tool|Ray]] tool.}}
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*See also [[File:Mode ray.svg|link=|24px]] [[Ray Tool|Ray]] tool.}}

Latest revision as of 17:17, 7 October 2017


Ray( <Start Point>, <Point> )
Creates a ray starting at a point through a point.
Ray( <Start Point>, <Direction Vector> )
Creates a ray starting at the given point which has the direction vector.
Notes:
  • When computing intersections with other objects, only intersections lying on the ray are considered. To change this, you can use Outlying Intersections option.
  • See also Mode ray.svg Ray tool.
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