InfiniteCylinder Command

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InfiniteCylinder[ <Point3D> , <Vector>, <Radius Number> ]
Creates a cylinder of revolution around (point,vector) direction, and with number for radius
InfiniteCylinder[ <Point3D>, <Point3D>, <Radius Number> ]
Creates a cylinder of revolution around (point,point) direction, and with number for radius
InfiniteCylinder[ <Line>, <Radius Number> ]
Creates a cylinder of revolution around line direction, and with number for radius.
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