Difference between revisions of "Identity Command"

From GeoGebra Manual
Jump to: navigation, search
Line 3: Line 3:
 
; Identity[Number n]: Returns the identity matrix with the given order (<math>n\times n</math>).
 
; Identity[Number n]: Returns the identity matrix with the given order (<math>n\times n</math>).
 
:{{Example|1= <code>Identity[3]</code> gives you the matrix ''<math>\begin{pmatrix}1&0&0\\0&1&0\\0&0&1\end{pmatrix}</math>''.}}
 
:{{Example|1= <code>Identity[3]</code> gives you the matrix ''<math>\begin{pmatrix}1&0&0\\0&1&0\\0&0&1\end{pmatrix}</math>''.}}
:{{Note|1=If ''A'' is a square matrix of order ''n'', <code>A^0</code> produces the same matrix as <code>Identity[n]</code>.}}
+
:{{Note|1=If ''A'' is a square matrix of order ''n'', <code>A^0</code> produces the same matrix as <code>Identity[n]</code>.<br>This command is not dynamic. ie <code>Identity[a]</code> will not change when '''a''' is changed.}}
:{{Note|This command is not dynamic. ie <code>Identity[a]</code> will not change when '''a''' is changed}}
+
 
 
==CAS Syntax==
 
==CAS Syntax==
 
;Identity[Number]: Returns the identity matrix with the given order.
 
;Identity[Number]: Returns the identity matrix with the given order.

Revision as of 20:13, 23 August 2011



Identity[Number n]
Returns the identity matrix with the given order (n\times n).
Example: Identity[3] gives you the matrix \begin{pmatrix}1&0&0\\0&1&0\\0&0&1\end{pmatrix}.
Note: If A is a square matrix of order n, A^0 produces the same matrix as Identity[n].
This command is not dynamic. ie Identity[a] will not change when a is changed.

CAS Syntax

Identity[Number]
Returns the identity matrix with the given order.
© 2024 International GeoGebra Institute