Difference between revisions of "Identity Command"

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:{{Example|1= <code>Identity[3]</code> gives you the matrix ''<math>\begin{pmatrix}1&0&0\\0&1&0\\0&0&1\end{pmatrix}</math>''.}}
 
:{{Example|1= <code>Identity[3]</code> gives you the matrix ''<math>\begin{pmatrix}1&0&0\\0&1&0\\0&0&1\end{pmatrix}</math>''.}}
 
:{{Note|1=If ''A'' is a square matrix of order ''n'', <code>A^0</code> produces the same matrix as <code>Identity[n]</code>.}}
 
:{{Note|1=If ''A'' is a square matrix of order ''n'', <code>A^0</code> produces the same matrix as <code>Identity[n]</code>.}}
 +
:{{Note|This command is not dynamic. ie <code>Identity[a]</code> will not change when '''a''' is changed}}
 
==CAS Syntax==
 
==CAS Syntax==
 
;Identity[Number]: Returns the identity matrix with the given order.
 
;Identity[Number]: Returns the identity matrix with the given order.

Revision as of 20:11, 23 August 2011



Identity[Number n]
Returns the identity matrix with the given order (n\times n).
Example: Identity[3] gives you the matrix \begin{pmatrix}1&0&0\\0&1&0\\0&0&1\end{pmatrix}.
Note: If A is a square matrix of order n, A^0 produces the same matrix as Identity[n].
Note: This command is not dynamic. ie Identity[a] will not change when a is changed

CAS Syntax

Identity[Number]
Returns the identity matrix with the given order.
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