Difference between revisions of "Dodecahedron Command"

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<noinclude>{{Manual Page|version=5.0}}</noinclude>{{betamanual|version=5.0}}
 
<noinclude>{{Manual Page|version=5.0}}</noinclude>{{betamanual|version=5.0}}
 
{{command|3D}}
 
{{command|3D}}
;Dodecahedron[ <Point A>, <Point B>, <Direction> ]
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;Dodecahedron[ <Point>, <Point>, <Direction> ]
:Creates a dodecahedron having segment ''AB'' as an edge.  
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:Creates a dodecahedron having the segment between two points as an edge.  
 
:The other vertices are univocally determined by the given direction, that needs to be:
 
:The other vertices are univocally determined by the given direction, that needs to be:
:* a vector, a segment, a line, a ray '''orthogonal'''  to ''AB'', or
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:* a vector, a segment, a line, a ray '''orthogonal'''  to the segment, or
:* a polygon, a plane '''parallel''' to ''AB''.
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:* a polygon, a plane '''parallel''' to the segment.
 
:The created dodecahedron will have:
 
:The created dodecahedron will have:
:* a face with edge ''AB'' in a plane orthogonal to the given vector/segment/line/ray, or
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:* a face with the segment as an edge in a plane orthogonal to the given vector/segment/line/ray, or
:* a face with edge ''AB'' in a plane parallel to the polygon/plane.
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:* a face with the segment as an edge in a plane parallel to the polygon/plane.
  
;Dodecahedron[ <Point A>, <Point B>]
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;Dodecahedron[ <Point>, <Point>]
:Creates a dodecahedron having segment ''AB'' as an edge, and a face contained in a plane parallel to xOy plane.  
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:Creates a dodecahedron having the segment between the two points as an edge, and a face contained in a plane parallel to xOy plane.  
:{{Note|1=This syntax is a shortcut for Dodecahedron[ <Point A>, <Point B>, xOyPlane], which requires that ''AB'' is parallel to xOy plane.}}
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:{{Note|1=This syntax is a shortcut for Dodecahedron[ <Point>, <Point>, xOyPlane], which requires that the segment is parallel to xOy plane.}}
  
 
{{Note|1=See also [[Cube Command|Cube]], [[Tetrahedron Command|Tetrahedron]], [[Icosahedron Command|Icosahedron]], [[Octahedron Command|Octahedron]] commands. }}
 
{{Note|1=See also [[Cube Command|Cube]], [[Tetrahedron Command|Tetrahedron]], [[Icosahedron Command|Icosahedron]], [[Octahedron Command|Octahedron]] commands. }}

Revision as of 10:38, 29 July 2014


Dodecahedron[ <Point>, <Point>, <Direction> ]
Creates a dodecahedron having the segment between two points as an edge.
The other vertices are univocally determined by the given direction, that needs to be:
  • a vector, a segment, a line, a ray orthogonal to the segment, or
  • a polygon, a plane parallel to the segment.
The created dodecahedron will have:
  • a face with the segment as an edge in a plane orthogonal to the given vector/segment/line/ray, or
  • a face with the segment as an edge in a plane parallel to the polygon/plane.
Dodecahedron[ <Point>, <Point>]
Creates a dodecahedron having the segment between the two points as an edge, and a face contained in a plane parallel to xOy plane.
Note: This syntax is a shortcut for Dodecahedron[ <Point>, <Point>, xOyPlane], which requires that the segment is parallel to xOy plane.
Note: See also Cube, Tetrahedron, Icosahedron, Octahedron commands.
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