Angle Command

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Angle[ <Vector v1>, <Vector v2> ]
Returns the angle between two vectors v1 and v2 (between 0 and 360°) .
Angle[ <Line g>, <Line h> ]
Returns the angle between the direction vectors of two lines g and h (between 0 and 360°) .
Angle[ <Point A>, <Point B>, <Point C> ]
Returns the angle enclosed by BA and BC (between 0 and 360°), where point B is the apex.
Angle[ <Point A>, <Point B>, <Angle α> ]
Returns the angle of size α drawn from point A with apex B.
Note: The point Rotate[A, α, B] is created as well.
Angle[ <Conic> ]
Returns the angle of twist of a conic section’s major axis (see command Axes) .
Angle[ <Vector> ]
Returns the angle between the x‐axis and given vector.
Angle[ <Point> ]
Returns the angle between the x‐axis and the position vector of the given point.
Angle[ <Number> ]
Converts the number into an angle (result between 0 and 2pi).
Angle[ <Polygon> ]
Creates all angles of a polygon in mathematically positive orientation (i.e., counter clockwise).
Note: If the polygon was created in counter clockwise orientation, you get the interior angles. If the polygon was created in clockwise orientation, you get the exterior angles.
Note: See also Tool Angle.gif Angle and Tool Angle Fixed.gif Angle with Given Size tools .
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