Difference between revisions of "Angle Command"

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<noinclude>{{Manual Page|version=4.0}}</noinclude>
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<noinclude>{{Manual Page|version=4.0}}</noinclude>{{command|geometry}}
; Angle[Vector v1, Vector v2]: Returns the angle between two vectors ''v1'' and ''v2'' (between 0 and 360°) .
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;Angle[ <Vector v1>, <Vector v2> ]: Returns the angle between two vectors ''v1'' and ''v2'' (between 0 and 360°) .
; Angle[Line g, Line h]: Returns the angle between the direction vectors of two lines ''g'' and ''h'' (between 0 and 360°) .
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;Angle[ <Line g>, <Line h> ]: Returns the angle between the direction vectors of two lines ''g'' and ''h'' (between 0 and 360°) .
; Angle[Point A, Point B, Point C]: Returns the angle enclosed by ''BA'' and ''BC'' (between 0 and 360°), where point ''B'' is the apex.
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;Angle[ <Point A>, <Point B>, <Point C> ]: Returns the angle enclosed by ''BA'' and ''BC'' (between 0 and 360°), where point ''B'' is the apex.
; Angle[Point A, Point B, Angle α]: Returns the angle of size ''α'' drawn from point ''A'' with apex ''B''.
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;Angle[ <Point A>, <Point B>, <Angle α> ]: Returns the angle of size ''α'' drawn from point ''A'' with apex ''B''.
: {{Note| The point ''Rotate[A, α, B]'' is created as well.}}
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:{{Note| The point ''Rotate[A, α, B]'' is created as well.}}
; Angle[Conic]: Returns the angle of twist of a conic section’s major axis (see command [[Axes Command|Axes]]) .
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;Angle[ <Conic> ]: Returns the angle of twist of a conic section’s major axis (see command [[Axes Command|Axes]]) .
; Angle[Vector]: Returns the angle between the ''x''‐axis and given vector.
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;Angle[ <Vector> ]: Returns the angle between the ''x''‐axis and given vector.
; Angle[Point]: Returns the angle between the ''x''‐axis and the position vector of the given point.
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;Angle[ <Point> ]: Returns the angle between the ''x''‐axis and the position vector of the given point.
; Angle[Number]: Converts the number into an angle (result between 0 and 2pi).
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;Angle[ <Number> ]: Converts the number into an angle (result between 0 and 2pi).
; Angle[Polygon]: Creates all angles of a polygon in mathematically positive orientation (i.e., counter clockwise).
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;Angle[ <Polygon> ]: Creates all angles of a polygon in mathematically positive orientation (i.e., counter clockwise).
: {{Note| If the polygon was created in counter clockwise orientation, you get the interior angles. If the polygon was created in clockwise orientation, you get the exterior angles.}}
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:{{Note|If the polygon was created in counter clockwise orientation, you get the interior angles. If the polygon was created in clockwise orientation, you get the exterior angles.}}
:{{Note| See also [[File:Tool Angle.gif|16px]] [[Angle Tool|Angle]] and [[File:Tool Angle Fixed.gif|16px]] [[Angle with Given Size Tool|Angle with Given Size]] tools .}}
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:{{Note|See also [[File:Tool Angle.gif|16px]] [[Angle Tool|Angle]] and [[File:Tool Angle Fixed.gif|16px]] [[Angle with Given Size Tool|Angle with Given Size]] tools .}}
{{betamanual|version=5.0|
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{{betamanual|version=5.0|{{Note|1=From GeoGebra 5, this command will work in 3D as well}}
{{Note|1=From GeoGebra 5, this command will work in 3D as well}}
 
 
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Revision as of 23:37, 10 November 2012


Angle[ <Vector v1>, <Vector v2> ]
Returns the angle between two vectors v1 and v2 (between 0 and 360°) .
Angle[ <Line g>, <Line h> ]
Returns the angle between the direction vectors of two lines g and h (between 0 and 360°) .
Angle[ <Point A>, <Point B>, <Point C> ]
Returns the angle enclosed by BA and BC (between 0 and 360°), where point B is the apex.
Angle[ <Point A>, <Point B>, <Angle α> ]
Returns the angle of size α drawn from point A with apex B.
Note: The point Rotate[A, α, B] is created as well.
Angle[ <Conic> ]
Returns the angle of twist of a conic section’s major axis (see command Axes) .
Angle[ <Vector> ]
Returns the angle between the x‐axis and given vector.
Angle[ <Point> ]
Returns the angle between the x‐axis and the position vector of the given point.
Angle[ <Number> ]
Converts the number into an angle (result between 0 and 2pi).
Angle[ <Polygon> ]
Creates all angles of a polygon in mathematically positive orientation (i.e., counter clockwise).
Note: If the polygon was created in counter clockwise orientation, you get the interior angles. If the polygon was created in clockwise orientation, you get the exterior angles.
Note: See also Tool Angle.gif Angle and Tool Angle Fixed.gif Angle with Given Size tools .
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