Difference between revisions of "Angle Command"

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<noinclude>{{Manual Page|version=4.0}}</noinclude>
 
<noinclude>{{Manual Page|version=4.0}}</noinclude>
; Angle[Vector v1, Vector v2]: Returns the angle between two vectors ''v1'' and ''v2'' (between 0 and 360°) .
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;Angle[ <Object> ]
; Angle[Line g, Line h]: Returns the angle between the direction vectors of two lines ''g'' and ''h'' (between 0 and 360°) .
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:{{translate|Angle Command}}
; Angle[Point A, Point B, Point C]: Returns the angle enclosed by ''BA'' and ''BC'' (between 0 and 360°), where point ''B'' is the apex.
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;Angle[ <Vector>, <Vector> ]
; Angle[Point A, Point B, Angle α]: Returns the angle of size ''α'' drawn from point ''A'' with apex ''B''.
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:{{translate|Angle Command}}
: {{Note| The point ''Rotate[A, α, B]'' is created as well.}}
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;Angle[ <Line>, <Line> ]
; Angle[Conic]: Returns the angle of twist of a conic section’s major axis (see command [[Axes Command|Axes]]) .
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:{{translate|Angle Command}}
; Angle[Vector]: Returns the angle between the ''x''‐axis and given vector.
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;Angle[ <Point>, <Apex>, <Point> ]
; Angle[Point]: Returns the angle between the ''x''‐axis and the position vector of the given point.
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:{{translate|Angle Command}}
; Angle[Number]: Converts the number into an angle (result between 0 and 2pi).
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;Angle[ <Point>, <Apex>, <Angle> ]
; Angle[Polygon]: Creates all angles of a polygon in mathematically positive orientation (i.e., counter clockwise).
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:{{translate|Angle Command}}
: {{Note| If the polygon was created in counter clockwise orientation, you get the interior angles. If the polygon was created in clockwise orientation, you get the exterior angles.}}
 
:{{Note| See also [[File:Tool Angle.gif|16px]] [[Angle Tool|Angle]] and [[File:Tool Angle Fixed.gif|16px]] [[Angle with Given Size Tool|Angle with Given Size]] tools .}}
 

Revision as of 02:47, 29 September 2011


Angle[ <Object> ]
Angle[ <Vector>, <Vector> ]
Angle[ <Line>, <Line> ]
Angle[ <Point>, <Apex>, <Point> ]
Angle[ <Point>, <Apex>, <Angle> ]
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