Algebra View

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Algebra View User Interface

By default, the Algebra View is always opened next to the Graphics View. In addition, either the Input Bar ist displayed at the bottom of the GeoGebra window (GeoGebra Desktop), or an Input Field is integrated directly in the Algebra View (GeoGebra Web and Tablet Apps). The Graphics View Toolbar is displayed at the top of the GeoGebra window, with the Undo / Redo buttons in the top right corner.

You may change the layout of the Algebra View User Interface according to your needs.

Creating Mathematical Objects

Direct Input

In the Algebra View you can directly enter algebraic expressions using the integrated Input Field (GeoGebra Web and Tablet Apps) or the Input Bar at the bottom of the GeoGebra window (GeoGebra Desktop). After hitting the Enter key your algebraic input appears in the Algebra View while its graphical representation is automatically displayed in the Graphics View.

Example: The input y = 2 x + 3 gives you the linear equation in the Algebra View and the corresponding line in the Graphics View.


Commands

GeoGebra also offers a wide range of Commands that can be used to create objects in the Algebra View. Just start typing the name of a Command into the Input Bar or Input Field and GeoGebra will offer you a list of Commands that match your input.

Tools

Although the Algebra View doesn’t have it’s own Toolbar, you can create Dependent Objects with the mouse. Select a tool from the Graphics View Toolbar and click on any appropriate object in the Algebra View in order to create a new Dependent Object.

Example: Create two points A and B, whose coordinates are displayed in the Algebra View. Select the Line tool from the Graphics View Toolbar and click on both points in the Algebra View in order to create a line through points A and B.


Modifying Mathematical Objects

You can modify the algebraic representation of mathematical objects directly in the Algebra View.

Activate the Move tool and double click a Free Object in the Algebra View. In the appearing text box you can directly modify its algebraic representation. After hitting the Enter key, both the algebraic representation in the Algebra View and the graphical representation of the object in the Graphics View will automatically adapt to your changes.

If you double click on a Dependent Object in the Algebra View, a dialog window appears allowing you to Redefine the object.

Hiding Mathematical Objects in the Algebra View

If you want to hide the algebraic representation of an object in the Algebra View, you may specify the object as an Auxiliary Object. Open the tab Basic of the Properties Dialog and check Auxiliary Object.

By default, Auxiliary Objects are not shown in the Algebra View. You can change this setting by selecting Auxiliary Objects from the Context Menu (right-click or Mac OS Ctrl-click), or by clicking on the appropriate icon in the Algebra View Style Bar.

Display of Mathematical Objects

By default, mathematical objects are organized by Object Types in the Algebra View. In GeoGebra Desktop, you may use the Style Bar option Sort by in order to re-sort the objects by Dependency, Layer or Construction Order.

Note Hint: You can collapse or expand each group of objects individually (e.g. all points, all free objects, all objects on a specific layer) by clicking on the plus or minus symbol in front of the group’s name.


Algebra View Style Bar

The Algebra View Style Bar contains two buttons

Auxiliary Objects: Toggling this button shows or hides Auxiliary Objects in the Algebra View.

Sort Objects by organizes the mathematical objects according to the following criteria:

  • Dependency: The mathematical objects are organized as Free Objects and Dependent Objects. If you create a new object without using any other existing objects, it is classified as a Free Object. If your newly created object was created by using other existing objects, it is classified as a Dependent Object.
  • Object Type: By default, the mathematical objects are organized by Object Types (e.g. Angles, Lines, Points), which are displayed in alphabetical order.
  • Layer: The mathematical objects are organized according to the layer they are drawn on. For more information see Layers.
  • Construction Order: The mathematical objects are organized by construction order.
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